
If you want to discover the basics of video game creation, the hard way with PyGames or the more professional way with Godot, then TéléGames is the place for you! We like to get involved in crazy projects where everyone can make a contribution.
The aim is to help and support each other as we learn how to create games, and programme what we like!
Starting with projects in small teams before moving on to more ambitious projects, the club uses tools as varied as :
History of TéléGames executive comitees
The club was founded in 2024 by Hippolyte Verninas and Mael Rios, the club's first president and treasurer respectively. They had the idea of founding the club following their PAF project to create a video game.
From its very first meetings, the club attracted a large number of enthusiasts first years, all of whom put forward their ideas for games. Few of these were actually realised, but the remaining club members embarked on a larger project: Chamallow Knight
The club tries to meet once a week to make progress on its projects.
Link to the Git of the project
Project created by 3 members of the club at the beginning of 2024, using the Pygame library on Python.
With the character of their choice, players have to collect as many keys as possible to pass through the doors leading them from level to level.
Discovery/take-up project, only 2 levels have been developed
Link to the Git of the project
An inter-mandate project dating back to 2024, this 3D co-op game is coded with Godot.
The two main characters are the Chamallow Knight and his shadow, each of whom can move individually and must help each other to get through the levels.
The Chamallow Knight has a long stick with which he can hit lamps and move shadows to clear the way for his team-mate.